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Let It Grow (Part 1) - B3D

Let It Grow (Part 1)

Another Artwork by Robin de Vries. In this render examples we want to show how we try to combine real nature assets. First three images are render exaples, the following scene are a short view how he buildt the summer meadow scene.

HDRI (also for professional weather users)
We used a 15k HDRI image. Sky = Overcast. Clouds : first layer - Altocumulus opacus, translucidus (brocken layer /BKN/ six octas - 6/8 in 11.000 ft), second layer Altostratus translucidus, opacus (overcast layer /OVC/ eight octas - 8/8 in 13.000ft) - time 15:18 , season august- such HDRI's are perfect for a complete diffuse light setup.

JLE Studios Auckland /Roos

Example Render B3D (2.79)

Example Render B3D (2.79)

Example Render B3D (2.79)

Example Render B3D (2.79)

Example Render B3D (2.79)

Example Render B3D (2.79)

fig 1 - preparing the ground with dry grass (90%) and green grass (10%) - "Asset Dry Meadow Ground 28"

fig 1 - preparing the ground with dry grass (90%) and green grass (10%) - "Asset Dry Meadow Ground 28"

fig 2 - add first dry grass asset - "Asset Dry Meadow 11"

fig 2 - add first dry grass asset - "Asset Dry Meadow 11"

fig 3 - add second wild green grass asset - "Asset Green Meadow 64"

fig 3 - add second wild green grass asset - "Asset Green Meadow 64"

fig 4 - add third wild weeds asset - "Asset green weeds  Summer Meadow 34"

fig 4 - add third wild weeds asset - "Asset green weeds Summer Meadow 34"

fig 5 - add fourth wild weeds asset - "Asset green weeds  Summer Meadow 52"

fig 5 - add fourth wild weeds asset - "Asset green weeds Summer Meadow 52"

fig 6 - add fifth wild weeds asset - "Asset dry weeds  Summer Meadow 14"

fig 6 - add fifth wild weeds asset - "Asset dry weeds Summer Meadow 14"

fig 6 - HDRI (15k) used for this scene, explanation in Project Details

fig 6 - HDRI (15k) used for this scene, explanation in Project Details